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Character Customization - Bone Parenting Error?

Hi, I'm trying to make character customization for my RPG. I have a character, that I deleted all parts of except the head. So they have an animated skeleton, but nothing on it. I have heads, and...

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More Animations = More Screwed Up?

It appears that the more animations I have in my code...the more every other animation gets screwed up. Why does this happen? They influence eachother, before even animating.

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Importing FBX Animations Working Once Only?

Hi, The issue is that when I update the fbx file of my character, unity does not detect any of the NEW animations I've added. The very first time I imported it, it had 3 animations. Whenever I update...

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Beginner's Networking Questions

Hi, For my networking game I am making a game where me and my friends can connect to a server and play as our characters. I've got character customization done client sided and it should be easy to...

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Networking: RPC To Specific Player?

Hi, I'm new to networking and have got a game working where me and my friends can fly planes together. To add bullets and nametags, each plane needs to be identified. I have a few questions. 1) How do...

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Sending RPC To Specific Player On All Clients?

Hi, I've coded an aircraft dogfight game and I have planes that can shoot. The problem is that my RPC call that sends the "TakeDamage" function, gets called on all planes. (This call is sent by the...

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Why Do Legacy Animations Always Snap?

Okay so I ALWAYS have this issue with unity and it ruins all of my games. With legacy animations, after a certain amount of animations are added to my model, the CrossFade will only work 50% of the...

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Animation Doesn't CrossFade At End

Hi I'm having an issue crossfading animations. If my animation has let's say 0.1s remaining, and I crossfade it for 0.3s, it will crossfade for 0.1s but then snap into place instead of moving smoothly....

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RPC Multiple Parameters

Quick question, I was just wondering if I can send multiple parameters in an RPC call? networkView.RPC("method",RPCMode.All, arg1, arg2, argETC); I'm currently using a string and splitting it apart....

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Unity Networking Question [Username/Pass]

Hey there! So I'm making a game for friends and it's going well. I've got networking setup and it works. I had a couple questions. Each player needs to be able to have their own character. The host...

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Unity UI On A Surface With Click Detection

Hi, I'm fairly new to unity UIs but I've been working with unity for a bit. I'm wondering how I can render a UI to a surface, and detect which icon my mouse is hovering over in the 3D space. This is...

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Character Customization - Bone Parenting Error?

Hi, I'm trying to make character customization for my RPG. I have a character, that I deleted all parts of except the head. So they have an animated skeleton, but nothing on it. I have heads, and...

View Article

More Animations = More Screwed Up?

It appears that the more animations I have in my code...the more every other animation gets screwed up. Why does this happen? They influence eachother, before even animating.

View Article


Importing FBX Animations Working Once Only?

Hi, The issue is that when I update the fbx file of my character, unity does not detect any of the NEW animations I've added. The very first time I imported it, it had 3 animations. Whenever I update...

View Article

Beginner's Networking Questions

Hi, For my networking game I am making a game where me and my friends can connect to a server and play as our characters. I've got character customization done client sided and it should be easy to...

View Article


Networking: RPC To Specific Player?

Hi, I'm new to networking and have got a game working where me and my friends can fly planes together. To add bullets and nametags, each plane needs to be identified. I have a few questions. 1) How do...

View Article

Sending RPC To Specific Player On All Clients?

Hi, I've coded an aircraft dogfight game and I have planes that can shoot. The problem is that my RPC call that sends the "TakeDamage" function, gets called on all planes. (This call is sent by the...

View Article


Why Do Legacy Animations Always Snap?

Okay so I ALWAYS have this issue with unity and it ruins all of my games. With legacy animations, after a certain amount of animations are added to my model, the CrossFade will only work 50% of the...

View Article

Animation Doesn't CrossFade At End

Hi I'm having an issue crossfading animations. If my animation has let's say 0.1s remaining, and I crossfade it for 0.3s, it will crossfade for 0.1s but then snap into place instead of moving smoothly....

View Article

RPC Multiple Parameters

Quick question, I was just wondering if I can send multiple parameters in an RPC call? networkView.RPC("method",RPCMode.All, arg1, arg2, argETC); I'm currently using a string and splitting it apart....

View Article
Browsing all 23 articles
Browse latest View live




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